最近的几年的时间,在元宇宙概念的推动下,虚拟数字人的市场也在不断的升温,现在有各种恶样的虚拟数字人出现在了公众的视野中。其实这个虚拟数字人就是指具有数字化外形的虚拟人物,而这些虚拟人物正在成为一种潮流,并开始慢慢的进入人们的日常生活。根据最新的报告显示,现在中国虚拟数字人市场规模呈现高速增长趋势,整个市场规模在不断壮大。很多投资者都想要更加深入的解析虚拟数字人和元宇宙的关系,下面就让币圈子小编来为大家说一说。
In recent years, driven by the concept of the meta-cosm, the virtual digital market has also been warming, and there are now all kinds of virtual digital figures in the public eye. In fact, this virtual digital figure is a virtual figure with digital appearances, and these virtual figures are becoming a trend and starting to enter people’s daily lives.
虚拟数字人是构建数字身份的基础。数字身份位于元宇宙五大经济数字身份、数字资产、数字市场、数字货币、数字消费要素之首。在以往游戏这类虚拟世界里,现实世界的人和物多以卡通形式出现,神似形。
Virtual digitals are the basis for building digital identities. Digital identities are at the top of the five major economic digital identities, digital assets, digital markets, digital money, digital consumption factors.
不似元宇宙出现,就是让虚拟世界会更加真实,让现实世界的人和物在虚拟世界产生镜下现实世界的静态物可以通过2d相机和扫描等技术进行镜像。而人是动态的,其动态不像植物那样有规律可循。要想解决在虚拟世界镜像问题,只能通过虚拟数字人。虚拟数字人是现实世界的人,在虚拟世界的化身,是让虚拟世界更加真实的重要保障,也是现实世界和虚拟世界产生互动的重要媒介。
To solve the problem of mirroring the virtual world, it can only be done through virtual digital figures. Virtual digital people are people of the real world, people of the virtual world, the incarnation of the virtual world, the vital guarantee that the virtual world is more real, and that it is an important vehicle for interaction between the real world and the virtual world.
如果说元宇宙是数字化的终极形态,虚拟数字人就是人这个主体的数字化。”虚拟人产业从业者普遍认为,虚拟人相当于元宇宙的基础设施,在人类向元宇宙移民时,虚拟人就是大家的数字分身。
If the meta-cosm is the ultimate form of digitalization, the virtual digital person is the digitization of the subject.” Virtuals industry practitioners generally agree that the virtual person is equivalent to the infrastructure of the meta-cosm, and that the virtual person is the digital dichotomy of all when humans migrate to the meta-cosm.
按照这一逻辑,虚拟人应立足元宇宙之上,可现在显然是元宇宙未至、虚拟人先行。在元宇宙连雏形都远未建成的情况下,架空的虚拟人已经开始“在线接单”,甚至造出了千亿的市场规模。
According to this logic, the virtual person should be based on the meta-cosm, but it is now clear that the meta-cosm is not yet in existence, and the virtual person is clearly ahead of it. With the meta-cosmos still far from being built, the empty virtual person has begun to “online” and has even created hundreds of billions of market sizes.
虚拟数字人和元宇宙的主要区别在于它们的范围和概念,虚拟数字人是元宇宙中的一部分,它们是元宇宙中的虚拟角色和实体,为人们在元宇宙中的交互和体验增添了更多的逼真性和情感连接。元宇宙则更广泛地涵盖了虚拟数字人以及其他的数字内容和虚拟环境,创造了一个更为综合和互联的数字世界。
The main difference between the virtual digital person and the meta-cosm is their scope and concept, and the virtual digital person is part of the meta-cosm, which is a virtual role and entity in the meta-cosm, adding more realistic and emotional connections to people’s interactions and experiences in the meta-cosm. The meta-cosm more broadly covers the virtual digital person and other digital content and virtual environments, creating a more integrated and interconnected digital world.
虚拟数字人指的是在计算机系统中创建的虚拟人物,具有逼真的外貌、人工智能和情感交互能力。虚拟数字人通常被设计为模仿真实人类的外貌和行为,以便与人类进行交互和沟通。它们可以在虚拟现实(VR)、增强现实(AR)、视频游戏和动画电影等领域中使用。虚拟数字人的目标是通过人工智能和计算机图形学的结合,使其在虚拟环境中表现出生动、逼真的特征和行为。
Virtual digital individuals are virtual figures created in computer systems, with the ability to interact with reality, artificial intelligence, and emotions. Virtual digital individuals are often designed to mimic the physical appearance and behaviour of real human beings in order to interact and communicate with them. They can be used in areas such as virtual reality (VR), enhanced reality (AR), video games and animated films.
元宇宙是一个更加综合和庞大的概念,它代表着一个包含多个虚拟世界和数字空间的互联网络。元宇宙是一个虚拟的、可访问的世界,其中人们可以创建、交互和体验各种数字内容和虚拟场景。它不仅包括虚拟数字人,还涵盖了虚拟现实、增强现实、虚拟货币、虚拟经济、社交媒体、在线游戏等各种数字化形式。元宇宙的概念是建立在对多个虚拟世界和数字平台的连接和互操作性的基础上,使人们能够在不同的虚拟环境中自由移动和互动。
The meta-cosm is a more integrated and vast concept, representing a network of multiple virtual worlds and digital spaces. The meta-cosmos is a virtual, accessible world in which people can create, interact and experience digital content and virtual scenes. It encompasses not only virtual digital people, but also digital forms of virtual reality, enhanced reality, virtual money, virtual economy, social media, online games, etc. The meta-cosm concept is based on connectivity and interoperability with multiple virtual worlds and digital platforms, enabling people to move and interact freely in different virtual environments.
上文中的内容就是币圈子小编对于虚拟数字人和元宇宙的关系的深入解析。在现在这个元宇宙风口之下,虚拟现实产业向C端消费市场进军的脚步正在加速。其实客观的说,现阶段的硬件、软件发展水平依然难以与《头号玩家》、《雪崩》等一些影视作品中的设定还不能相提并论。现在大众向数字世界移民的共识无法形成,而虚拟人的普及离我们也还很遥远。虚拟人虽然频繁现身,但是距离真正融进大众生活仍要经过漫长的等待,至少在元宇宙成型之前,那一天不会到来。
In fact, the level of hardware and software development at this stage is still difficult to compare with the set-up in some of the videos, such as Player Number One, Avalanche. Now that the general consensus on migration to the digital world cannot be formed, and virtual migration is far away from us.
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